Friday, December 11, 2009

Simple Poly Exercises

YAY!!! The semester is officially over! It has been a very tiring semester, but I have learned so much. This is my final Computer Animation assignment. It was a collection of different exercises: a jump, walk, and turn. We had to complete the exercises using a "simple poly" character or as my teacher likes to put it, an object with legs. I went through different character designs, but decided on a simple mailbox. I decided to use a more simple character because I wanted to focus more on the animation of the character and less on the design of him. This was a great assignment and definitely taught me a lot. Enjoy!

Simple Poly Exercises from Tim Palmer on Vimeo.

Thief Animatic

This is our final project for Concept I. It is an animatic, a video of drawings from the main beats of a story. The assignment was to create a story where one character wanted to steal a bite of another character's food. We also had to have one character that was non-human. My story involves a rat and a chef...no not ratatouille...just watch and enjoy!

Thief Animatic from Tim Palmer on Vimeo.

Monday, December 7, 2009

End of Semester

The end of fall semester is here! It's finals week and we're working hard! I'll have a lot of new work being posted next week, once finals and everything else finally settle down and I get to relax for a little bit. Phew, what a semester!

Saturday, November 14, 2009

Gorilla Quadraped Run

This is my Traditional Animation of a Gorilla run. It was the second part to the Quadraped assignment that I posted earlier. The quadraped assignment was by far my favorite traditional project yet.

Gorilla Run from Tim Palmer on Vimeo.

Friday, November 6, 2009

Penguin Model

This is our 3D Penguin Model. It is an assignment that is very frustrating and many people have a hard time with. It was a very tricky assignment and quite time consuming. My final product could've been better if I had had a little more time, but it isn't too bad. I'm just glad the assignment is over! Phew! Now on to the next!

Penguin Model from Tim Palmer on Vimeo.

Friday, October 23, 2009

Primitive Theater

This is our Primitive Theater assignment for Computer Animation. We had to create a ten second scene/story with characters that were primitive shapes, i.e. a blob, a person like character with stubs, or a primitive object. I decided to make a story involving two cacti. Enjoy

Primitive Theater from Tim Palmer on Vimeo.

Monday, October 5, 2009

Gorilla Quadraped

This assignment was for Traditional Animation and we had to design an animal character that walked on all fours. Yes, I know that gorillas don't always walk on all fours, but they do sometimes. The second part to the assignment is to do an exaggerated walk, run, etc...of some sort. That will be due in the next couple of weeks and will post it then. Enjoy!

Gorilla Quadraped from Tim Palmer on Vimeo.

Sunday, September 20, 2009

First Computer Animation- Ball Bounce

Here it is! My first computer animation! It's been a long time coming, but this is it. Our assignment wasn't just a basic ball bounce, but we had to have one self motivated, or a ball that was alive, and a plain ball. They could do anything, but the plain ball had to at least stop in the frame. It could only be 10 seconds, which at points didn't seem like enough, but I got it done and it looks pretty good. So here it is, my first computer animation. Enjoy!

Ball Bounce from Tim Palmer on Vimeo.

Friday, September 18, 2009

Character Pantomime

Here is my pantomime. The assignment was to have a character come into the scene and interact with an object. There also had to be a clear change in emotion. I decided to have a little guy and a paper airplane. It isn't amazing, but I'm happy with it, besides the run at the end, which I will hopefully be changing and fixing soon. Anyway, enjoy!

Character Pantomime from Tim Palmer on Vimeo.

Monday, September 14, 2009

Sketchbook!

So I've been doing a lot of sketching lately. I bring my sketchbook everywhere with me, I mean everywhere. I've really started to notice an improvement in my skills even since just the beginning of this school year. I'm surrounded by very talented artists and they help push me to be better. These sketches are all from my sketchbook and some aren't very good, but they're on the same pages as others, so I left them. Enjoy! There'll be more soon, hopefully!








Sunday, September 6, 2009

Here is my first very basic walk cycle of the year for Traditional Animation II. It's nothing special, but our teacher just wanted us to get warmed up with it and use our character that we are using for our pantomime project, so that we could get used to the feel of the character. It didn't take long to get back into the swing of things and this walk cycle wasn't hard at all.

Character Basic Walk from Tim Palmer on Vimeo.

Saturday, August 29, 2009

It's a whole new year!

With the start of a new school year comes new attitudes and new work. This year I'm feeling great and rearing to get further into the CA dept. I'm taking three CA courses this semester: Computer Animation I, Traditional Animation II, and Concept and Development. We're only one week in, but the classes and teachers are great! I hope to really improve this year and I've already notice a change in my work from last year. Keep watching for new posts of work.

Tuesday, May 5, 2009

Character Scene

As the end of the year came around, so did stress!...Mostly caused by this! It was our final traditional project for the semester. Our requirements were to make a 10-20 second scene with our character. In the scene our character (Flint) had to have at least two expressive poses and he had to jump at least once. I decided to make Flint jump out of a plane. Although he does end up jumping, it is after some debate and gathering of courage. Unfortunately...he forgot the most important thing, nope not his parachute, for the plane to leave the ground! Oh ya, we also had to incorporate one sound effect, unfortunately it isn't working on here or at least it wasn't for me. Maybe it will for others, so unmute and see what happens, otherwise, imagine a whistle and a splat as he bounces out of the plane. Enjoy! Leave comments too! Crit is always helpful! video

Character Walk, Run, Skip

Here ya go! This is my character walk, run, and skip. Each one is fairly short, so I have looped it a couple times. (yes they match up that well!) Some of these were very troubling for me because of the design of my character. I've now learned that long necks=bad! Trying to get his head to be a good secondary motion to the body was very tricky! I even stumped my teacher! (that's pretty much impossible...i think i was in shock the rest of that day!) Well anyway, here they are so check them out and let me know what you think!
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Tuesday, March 31, 2009

Alright, so I didn't want to bombard my blog with lots of posts right at the beginning, but I really want to get all of these up. These videos are all from my Traditional Animation course. The assignment was to take our bouncing balls (which was the previous assignment) and attach a tail to each. The first one I did was a horse tail, followed by an elephant tail, and finally a skunk tail(kind of ironic I got a skunk huh?). Overall I feel really good with how these all turned out. Hope you all feel the same!
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Character Design!!!

Alright, so this is for my Traditional Animation course. Everyone in my class was assigned an animal to create a character out of. I received a SKUNK! PU! Actually, it didn't stink at all, he was a lot of fun to create! Now that I have his design made, I have to animate him. We have to make our character walk, run, and one other type of gait. I haven't figured out what to make him do for the third... If you don't know what a gait is, it is what a walk or run or skip or stomp is... So if you have any ideas, leave one! Enjoy my character!






First blog ever!

Alright, so this is the first time I have ever had a blog, so you'll have to excuse while I get used to the whole thing. Anyway, the reason I got it together is so that people can see the work I'm doing because frankly, I don't have enough time to make a webpage right now! Well, check back and hopefully I'll have some awesome stuff to look at!